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IMMERSIVE MEDIA

House, Plant, Home.

Project Type

Immsersive Media

Date

October, 2024

​In this project I investigated how the role of keeping house plants evolves to evoke a sense of home across four life stages: childhood, adolescence, adulthood, and elderly. After conducting research and interviews with a team of 3 other students, I expressed our findings individually in the form of an immersive exhibition. Built in Adobe Aero, this project challenged me to consider the way sound, interaction, and physical space can make an experience feel truly immersive. 

 

This project is most faithfully experienced through AR on your mobile device- position yourself at the end of a large hallway, scan the QR code to the right, and investigate the installation by walking through and opening any doors you come across. Remember to turn your volume up, and happy exploring!

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houseplant 2.jpg
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Project Walkthrough

Unmute for full experience!

Initial Storyboard

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